#if !defined(AFX_CONVERTTONMEA_H__2DCC3DAF_543F_4FAE_8743_DE7773EA987B__INCLUDED_)
#define AFX_CONVERTTONMEA_H__2DCC3DAF_543F_4FAE_8743_DE7773EA987B__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ConvertToNMEA.h : header file
//

#include "CUI.h"

/////////////////////////////////////////////////////////////////////////////
// CConvertToNMEA dialog

class CConvertToNMEA : public CDialog
{
// Construction
public:
	CConvertToNMEA(CWnd* pParent = NULL);   // standard constructor
	CConvertToNMEAFile m_ConvertToNMEA;

// Dialog Data
	//{{AFX_DATA(CConvertToNMEA)
	enum { IDD = IDD_ConvertToNMEA };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CConvertToNMEA)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CConvertToNMEA)
	virtual BOOL OnInitDialog();
	afx_msg void OnSaveFile();
	afx_msg void OnStartConvert();
	afx_msg void OnStopConvert();
	afx_msg void OnClose();
    afx_msg LONG OnConvertExit (UINT, LONG);
	afx_msg LONG OnConvertProgress (UINT, LONG);
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONVERTTONMEA_H__2DCC3DAF_543F_4FAE_8743_DE7773EA987B__INCLUDED_)
